Cast your mind back to the late 2000s. Ferretbrain was just heating up. Bush’s second term was cooling off, or actually finally done with. RPG Maker freeware games had become widespread enough that the cliches of shoddy ones were as recognisable as the tropes of the JRPG genre they tended to sit in. Developers like Tale of Tales tried to stretch the bounds of indie gaming with material like The Path. YouTube was young, and 4Chan was mostly known for trolling Scientology. Pepe the Frog was a benign, nonpartisan figure.
Among the creative minds using the developing Internet as a platform was Chef Boyardee or cboyardee. Named after a pasta brand, Chef had an ear for a good chiptune and was an early YouTube animator, with his surrealistic, nihilistic, and disturbingly violent take on Dilbert being perhaps his most enduringly famous work.
In early 2008, Chef was part of a team who released Barkley, Shut Up and Jam: Gaiden – Chapter 1 of the Hoopz Barkley SaGa, a Game Maker-created JRPG that was a sequel to both the Sega Mega Drive basketball game Barkley: Shut Up and Jam and the weird Looney Tunes-meets-NBA movie Space Jam. Chef’s music, witty writing, and a slew of borrowed and tweaked graphical assets combined to make an absurd parody game whose sense of humour, whilst now badly dated in some respects (and in some respects inappropriate at the time) found a cult following.
Then in 2012, when Kickstarter was experiencing its post-Double Fine Adventure boom, Tale of Game’s (yes, that’s how it’s spelled) ran a Kickstarter for a sequel, The Magical Realms of Tír na nÓg: Escape from Necron 7 – Revenge of Cuchulainn: The Official Game of the Movie – Chapter 2 of the Hoopz Barkley SaGa.
It is now eight years later, and it seems likely that a finished version of the game will never come out.