Time for another dip into my backlog of old PC games. For this article I’m going to dip into a slightly random cross-section of games, where I don’t have much in the way of detailed comment to offer but do want to put some notes out there. First up I’m going to give a hyper-brief explanation of why the old Dungeon Keeper games don’t do much for me, then there’s slightly deeper dives into Arcanum and Drowned God.
Dungeon Keeper 1 and 2
Dungeon Keeper is a game series which has a fun “reverse dungeon crawl” concept: you play the manager of an underground complex of monster-haunted rooms, and you have to set up traps, monster encounters, and other dangers to wipe out adventurers invading your subterranean realm. In essence, it’s like a Dungeons & Dragons spin on Theme Park.
The original Dungeon Keeper is one of those DOS games which were ambitious enough at the time that we tended to overlook their limitations, but now seems tremendously awkward to play now, with the graphics and controls being sufficiently rudimentary as to be a pain to get to grips with. Conversely, Dungeon Keeper 2 plays reasonably well on modern systems, but not interestingly – after getting about halfway through the single player campaign I got tired and stopped playing due to simple apathy. The game largely relies on its quirky (and occasionally rather dated) sense of humour to keep you interested, and once the joke begins to wear thin there’s not much left.
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